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Diablo 4 has been a fantastic experience since the Vessel of Hatred expansion dropped last year, adding a whole new class, region, and endgame activities.
Even for someone already enjoying the base game, it elevated it significantly. Now in the midst of its seventh season, the ARPG that Elon Musk (apparently) plays is approaching its next update next month but fans were already curious about whether we'll get another expansion.
With Blizzard confirming the return of Blizzcon earlier this week, it seems highly likely that we'll get something Diablo 4 related in 2026. Indeed, as Diablo General Manager Rod Fergusson revealed at DICE in Las Vegas last month, the game's next expansion is coming next year.
While that means we've got a little while to wait, it also means Blizzard can read this very article and find out what we want in Diablo 4 Expansion 2, right? Well maybe not, but here's our wishlist anyway.
Vessel of Hatred bolted a whole new region (or at least, new for Diablo 4) onto Sanctuary when it arrived, and Nahantu's temples and jungles provided a nice change of pace from the doom and gloom of the base game.
I mean, it was still dreary in true Diablo fashion, but a little greenery never hurt anyone. Fans have suggested that the next expansion could bring back some more classic locations like Tristram or Westmarch, but I'd like to see Xiansai make an appearance.
It's the birthplace of Akarat, who was a core part of Vessel of Hatred's story, and the 'Great Isle' is packed with mountain ranges and magic-wielders a far cry from Nahantu.
A new region will be lovely, but the reason that people are likely to jump in is to see the amount of chaos they can cause with a fresh class.
After all, the Spiritborn from Vessel of Hatred was fantastic, with a more modular design that meant it often felt a little like multiple classes in one.
Xiansai's exports include poison and magic, suggesting there could be something to tie a fresh class to there, but I'm feeling nostalgic and would love a returning class or something from Diablo Immortal.
I've been missing the Paladin personally, but I'd be just as happy with a Blood Knight or quick-hitting Monk. With Path of Exile 2, Diablo 4's chief rival, offering six classes and six more to come, here's hoping whoever joins the roster is fun to play as.
OK, this is a little nebulous I know, but the seasonal abilities (especially the Witch Powers from Season 7) have been a revelation.
My Rogue can deal damage and inflict poison without even touching an enemy, and I'm really enjoying mixing and matching abilities as I go.
While I appreciate the fun of these game-breaking abilities can be how they move in and out of the game to stop anything getting stale, I'm hopeful Blizzard can find a way to tie these in as a secondary progression track even beyond Paragon Boards, which often feel a little too number-focused for my liking.
Vessel of Hatred's approach to endgame was, in my opinion, very close to perfect. Epilogue quests, Kurast Undercity time trials, Nightmare Dungeons, and the Dark Citadel were all great, and more casual players could farm Helltides for fresh gear and XP.
In all honesty, my main request for Expansion 2 would just be more. Another co-op challenge like the Dark Citadel would be great, potentially increasing the player count to make it closer to a Raid.
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