| [ Web Proxy ] |
| Viewing: https://www.dailystar.co.uk/tech/gaming/like-dragon-pirate-yakuza-hawaii-34477749 | [Back] [Original] |
Who is that well-dressed pirate? Why is he in Hawaii? Why does that ship have a shark launcher? These are all questions a new player is likely to have coming into the latest entry in the Yakuza/Like A Dragon series.
Like A Dragon: Pirate Yakuza in Hawaii may feel like a sort of sidestep, but I was curious to find out how it'll welcome new players not yet introduced to Goro Majima and his unique brand of madcap energy.
With the Like A Dragon TV show likely to pull in additional eyeballs and potentially have new fans interested in the exploits of Kazuma Kiryu, I wondered how they'd fare jumping into Like A Dragon: Pirate Yakuza in Hawaii when it launches next month.
Speaking at the Like A Dragon: Pirate Yakuza in Hawaii preview event, Hiroyuki Sakamoto, Chief Producer on the game said the studio is always looking to bring in new fans while also catering to existing ones.
"Appealing to both new and old users is something that we're always thinking about and always trying to do as a company and as a studio", Sakamoto san explains.
"Take Majima [this game's protagonist]. He's definitely a fan favorite and people who have played the series really like him and know who he is. But if you've never played the series, he's so stupid," he jokes.
"In this game, we're starting with him having amnesia. So we're starting from scratch with this character for both people who are familiar with him and people who aren't, because nobody knows what's going to happen with this kind of blank slate that Majima has become at the very beginning."
"In that sense, it can hopefully appeal to both types of users. We've been making this series for about 20 years, and we're always hoping to find ways to bring new users in and at the same time please our old users as well. We're not just making games for core fans of the series."
"For example with Yakuza 7 [Like A Dragon] we changed the gameplay to an RPG battle system, and we got a lot of new users, a lot of new fans who are interested in the game because of that," he revealed.
"So we're always kind of trying to experiment and find ways to both make our existing fans happy and to bring it to them."
For more on Like A Dragon: Pirate Yakuza in Hawaii, check out Sakamoto-san's comments on the game's development timeline.
For the latest breaking news and stories from across the globe from the Daily Star, sign up for our newsletters.
Choose Daily Star as a 'Preferred Source' on Google News for quick access to the news you value.
[Google Preferred Source Badge]At Reach and across our entities we and our partners use information collected through cookies and other identifiers from your device to improve experience on our site, analyse how it is used and to show personalised advertising. You can opt out of the sale or sharing of your data, at any time clicking the "Do Not Sell or Share my Data" button at the bottom of the webpage. Please note that your preferences are browser specific. Use of our website and any of our services represents your acceptance of the use of cookies and consent to the practices described in our Privacy Notice and Terms and Conditions.
Accept| Web Proxy Viewer | New URL | Original Page |