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Pull requests: SFTtech/openage
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Pull requests list
convert/subprocessor: derive train/research location name from head unit id
#1814 opened Jul 17, 2026 by
lugt
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3
error: fix macOS terminate hang + dump ObjC NSException details
#1813 opened Jul 17, 2026 by
lugt
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Fix macOS build and run issues + input/simulation deadlock
#1812 opened Jul 17, 2026 by
lugt
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1
doc: fix typo in game simulation systems documentation
#1810 opened Jul 13, 2026 by
iacker
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libopenage: fix typos in code comments
#1809 opened Jul 13, 2026 by
iacker
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doc: fix typos in engine documentation
#1808 opened Jul 13, 2026 by
iacker
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Fixes a bug in the doctest runner where error messages were suppressed.
#1791 opened Oct 30, 2025 by
DealsBeam
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Update clang-format rules to new version
improvement
Enhancement of an existing component
#1786 opened Aug 17, 2025 by
heinezen
Member
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Converter Restructuring
area: assets
Involved with assets (images, sounds, ...)
improvement
Enhancement of an existing component
lang: python
Done in Python code
#1782 opened May 28, 2025 by
heinezen
Member
•
Draft
1 of 3 tasks
Fix macos build and run issues
area: renderer
Concerns our graphics renderer
bugfix
Restores intended behavior
lang: c++
Done in C++ code
os: macos
macOS-specific issue
#1777 opened May 18, 2025 by
Skosulor
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45
Add pure FixedPoint implementations and tests for sin(), cos(), and tan()
area: util
Utilitis and data structures
improvement
Enhancement of an existing component
lang: c++
Done in C++ code
#1773 opened Apr 24, 2025 by
bytegrrrl
Contributor
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44
Renderer: Camera Bounds
area: renderer
Concerns our graphics renderer
improvement
Enhancement of an existing component
lang: c++
Done in C++ code
#1768 opened Apr 6, 2025 by
jere8184
Contributor
•
Draft
[ADD] fixed point operations pow and log ALSO fixed point test cases
area: util
Utilitis and data structures
improvement
Enhancement of an existing component
lang: c++
Done in C++ code
#1765 opened Apr 2, 2025 by
PRDeving
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3
Add formations formulas reverse engineering
documentation
Involves the project documentation
nice new thing ☺
A new feature that was not there before
#1761 opened Mar 22, 2025 by
teaalltr
Contributor
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15
Pathfinder history
area: simulation
Involved in the game mechanics and simulation
improvement
Enhancement of an existing component
lang: c++
Done in C++ code
#1748 opened Jan 26, 2025 by
jere8184
Contributor
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1
31
Add cost stamps
area: simulation
Involved in the game mechanics and simulation
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1745 opened Jan 22, 2025 by
dmwever
Contributor
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1
15
Gui Stencil Mask Optimization
area: renderer
Concerns our graphics renderer
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1740 opened Jan 7, 2025 by
ZzzhHe
Contributor
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1
20
ApplyEffect implementation
area: simulation
Involved in the game mechanics and simulation
big stuff
High-impact changes, mainly foundation work
lang: c++
Done in C++ code
nice new thing ☺
A new feature that was not there before
#1688 opened Sep 7, 2024 by
heinezen
Member
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3 tasks done
1
46
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