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Segually (Segual) Β· GitHub

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  • Hungary
  • 05:34 (UTC +02:00)

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Segually/README.md

Segually

Reverse engineer & modder with a focus on Unity mobile games, networking, and runtime behaviour.

Focus Areas

  • Unity game reverse engineering - IL2CPP binaries, library inspection
  • Network analysis - capture, mutate, send packets
  • Game internals - multiplayer, custom formats

Open Source Contributions

Currently Working On

photon-server, a backend server reimplementation for games that utilize photon for their multiplayer backend.

Pinned Loading

  1. photon-server photon-server Public

    reimplementation for the photon server

    C# 3

  2. HAModHelper HAModHelper Public

    Forked from eris-webserv/HAModHelper

    C#

  3. HAMP HAMP Public

    Forked from eris-webserv/HAMP

    Rust


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