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FIX: Fixed duplicate devices showing in the "Supported Devices" popup… by jechter · Pull Request #701 · Unity-Technologies/InputSystem · GitHub

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1 change: 1 addition & 0 deletions Packages/com.unity.inputsystem/CHANGELOG.md
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
Expand Up @@ -18,6 +18,7 @@ however, it has to be formatted properly to pass verification tests.
- Allow using InputSystem package if the XR, VR or Physics modules are disabled for smaller builds.
- Fixed documentation landing page and table of contents.
- Fixed tracked devices assigning pointer ids for UI pointer events correctly.
- Fixed duplicate devices showing in the "Supported Devices" popup when using a search filter.
- Fixed an error when adding new bindings in the Input Actions editor window when a filter was applied.
- Fixed scroll wheel handling in `InputSystemUIInputModule` not being smooth.

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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Original file line number Diff line number Diff line change
Expand Up @@ -156,7 +156,7 @@ private void AddDeviceTreeItemRecursive(InputControlLayout layout, AdvancedDropd
return;

// Add toplevel item for device.
var deviceItem = new DeviceDropdownItem(layout);
var deviceItem = new DeviceDropdownItem(layout, searchable: searchable);
parent.AddChild(deviceItem);

// Add common usage variants.
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