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@@ -6,21 +6,12 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
## [Unreleased]
## [2.13.1] - 2026-07-19
### Added
- Single player session section to provide users with information about `SinglePlayerTransport` and an example script of how to switch between single and multi player sessions. (#4062)
### Changed
### Deprecated
### Removed
### Fixed
- Issue where `NetworkAnimator` did no bounds check on the parameter index read prior to obtaining a pointer to the location within the array. (#4090)
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@@ -33,12 +24,6 @@ Additional documentation and release notes are available at [Multiplayer Documen
- Issue where NetworkRigidbodyBase was always checking the 3D rigid body's interpolation mode when determining if it is kinematic and needs to put the rigid body to sleep and then switch to interpolation. (#4012)
- Fixed AnticipatedNetworkTransform not respecting the InLocalSpace flag. (#3995)
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[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149592", "NGO NetworkVariable serialization codegen not generated for some types on CoreCLR (falls back to FallbackSerializer)")]
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[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149592", "NGO NetworkVariable serialization codegen not generated for some types on CoreCLR (falls back to FallbackSerializer)")]
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[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149592", "NGO NetworkVariable serialization codegen not generated for some types on CoreCLR (falls back to FallbackSerializer)")]
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[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149591", "NGO multi-instance test sessions fail to start/connect or time out on CoreCLR")]
public IEnumerator NetworkObjectDeserializationFailure()
[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149591", "NGO multi-instance test sessions fail to start/connect or time out on CoreCLR")]
public IEnumerator NetworkBehaviourSynchronization()
{
var authority = GetAuthorityNetworkManager();
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@@ -319,6 +321,7 @@ public IEnumerator NetworkBehaviourSynchronization()
/// A basic validation for the NetworkBehaviour.OnSynchronize method
/// </summary>
[UnityTest]
[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149591", "NGO multi-instance test sessions fail to start/connect or time out on CoreCLR")]
public IEnumerator NetworkBehaviourOnSynchronize()
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[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149592", "NGO NetworkVariable serialization codegen not generated for some types on CoreCLR (falls back to FallbackSerializer)")]
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@@ -58,6 +59,7 @@ public void SetReanticipateValueRpc(float f)
}
}
[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149591", "NGO multi-instance test sessions fail to start/connect or time out on CoreCLR")]
internal class NetworkVariableAnticipationTests : NetcodeIntegrationTest
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[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149592", "NGO NetworkVariable serialization codegen not generated for some types on CoreCLR (falls back to FallbackSerializer)")]
internal class NetworkVariableCollectionsChangingTests : NetcodeIntegrationTest
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[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149591", "NGO multi-instance test sessions fail to start/connect or time out on CoreCLR")]
internal class NetworkVariableCollectionsTests : NetcodeIntegrationTest
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[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149592", "NGO NetworkVariable serialization codegen not generated for some types on CoreCLR (falls back to FallbackSerializer)")]
public IEnumerator ApplyValueDuringSpawnSequence()
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[UnityCoreClrExplicitDisabled("https://jira.unity3d.com/browse/UUM-149592", "NGO NetworkVariable serialization codegen not generated for some types on CoreCLR (falls back to FallbackSerializer)")]
internal class NetworkVariablePermissionTests : NetcodeIntegrationTest
{
public static IEnumerable<TestFixtureData> TestDataSource()
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trunk shadow changes: com.unity.netcode.gameobjects #4136
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trunk shadow changes: com.unity.netcode.gameobjects #4136
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