FazBrowse GitHub Viewer | Trending |
URL:
| Home
Tools: [Download Repo ZIP]   [Original HTTPS Page]

feat: expose BufferedLinearInterpolator's less smoothed Update by ToxPlayers · Pull Request #4143 · Unity-Technologies/com.unity.netcode.gameobjects · GitHub

feat: expose BufferedLinearInterpolator's less smoothed Update - #4143

Open
ToxPlayers wants to merge 1 commit into
Unity-Technologies:develop-2.0.0from
ToxPlayers:feat/buffered-linear-interpolator-expose-update
Open

feat: expose BufferedLinearInterpolator's less smoothed Update#4143
ToxPlayers wants to merge 1 commit into
Unity-Technologies:develop-2.0.0from
ToxPlayers:feat/buffered-linear-interpolator-expose-update

Conversation

Copy link
Copy Markdown

Purpose of this PR

Exposed the more precise version of BufferedLinearInterpolator. The other update method is exposed but is more smoothed as explained in its existing doc. I've been using this more precise version and manually exposing it when the package is updated. I don't see a reason for it to be internal only.

Changelog

Documentation

  • No documentation changes or additions were necessary.

Testing & QA (How your changes can be verified during release Playtest)

I've been using the function for my projects for a while and also tested it in this branch with no issues.

Functional Testing

Manual testing :

  • Manual testing done

Automated tests:

  • Covered by existing automated tests
  • Covered by new automated tests

Does the change require QA team to:

  • Review automated tests?
  • Execute manual tests?
  • Provide feedback about the PR?

If any boxes above are checked the QA team will be automatically added as a PR reviewer.

Up-port

Needed, should be exposed in 3.0.0 too

Backports

Not needed

ToxPlayers requested a review from a team as a code owner August 25, 2026 14:53

cla-assistant-unity Bot commented Aug 25, 2026
edited
Loading

Copy link
Copy Markdown


All committers have signed the CLA.

This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant


Back | FazBrowse Home | New Git URL