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Tested this on Vision Pro and seems to work as expected. Thanks |
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Description:
Continuation of #5528 adding logic to convert the XRPose coming from WebXR into world space. Intended usage of cursor="rayOrigin: xrselect" is to place it on the a-scene (similar to rayOrigin: mouse), but can also be placed elsewhere as the logic no longer depends on the entity it is on.
Changes proposed: