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@kainino0x Thanks for the review! I've applied your suggestion in latest commit. |
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This PR reflects changes from the following spec PRs: * gpuweb/gpuweb#5193 * gpuweb/gpuweb#5160 Please publish new version after it's merged so that we can add tests in the CTS as in gpuweb/cts#4390
This PR adds GPUTexture support to the following attributes: - GPUBindingResource - GPURenderPassColorAttachment view - GPURenderPassColorAttachment resolveTarget - GPURenderPassDepthStencilAttachment view It also updates parts of the WebGPU and WGSL specs that I've missed when adding GPUBuffer in GPUBindingResource with #5193 FIX #5215 --------- Co-authored-by: Kai Ninomiya <kainino@chromium.org>
…` r=#webgpu-reviewers! This change to upstream IDL happened at [gpuweb#5193](gpuweb/gpuweb#5193). Test coverage was added in [gpuweb/cts#4390](gpuweb/cts#4390). Differential Revision: https://phabricator.services.mozilla.com/D257634
…` r=webgpu-reviewers,webidl,teoxoy,emilio This change to upstream IDL happened at [gpuweb#5193](gpuweb/gpuweb#5193). Test coverage was added in [gpuweb/cts#4390](gpuweb/cts#4390). Differential Revision: https://phabricator.services.mozilla.com/D257634
gpuweb/gpuweb#5193 allows using GPUBuffer as a GPUBindingResource. This previously had to be done using a GPUBufferBinding.
gpuweb/gpuweb#5193 allows using GPUBuffer as a GPUBindingResource. This previously had to be done using a GPUBufferBinding.
This is a no-op, since wgpuReadBindGroupLayoutDescriptor() operates a statically in Wasm -> JS bindings.
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FIX #5095