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History for include/react/detail/IReactiveEngine.h - jchjava/cpp.react · GitHub
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cpp.react
include
react
detail
IReactiveEngine.h
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Commits on Jun 22, 2014
Refactored transactions. Before, propagation engines could implement custom concurrency models, but that's not needed anymore.
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Commits on Jun 19, 2014
Refactoring of engine mode names. X_queue -> X_concurrent.
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Commits on Jun 17, 2014
TransactionStatus now has value semantics and uses a shared_ptr to heap allocated state. This is safer and enables conditional waiting.
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Commits on Jun 16, 2014
Refactored continuatons. Having a single active turn means it's no longer necessary to store continuation input and detached observers per turn, but rather per input manager.
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Commits on Jun 15, 2014
Added AsyncTransaction (async equivalent of DoTransaction).
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Commits on May 31, 2014
More refactoring. Tests and benchmarks now compile with GCC and clang.
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Commits on May 29, 2014
Lots of refactoring to support gcc 4.8.2 and clang 3.4.
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Commits on May 22, 2014
Refactored engines to use new node weight interface.
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Commits on Apr 28, 2014
Comprehensive refactoring + cleanup.
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bf989c5
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Commits on Apr 20, 2014
Moved engine traits to IReactiveEngine.h
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Commits on Apr 18, 2014
Reorganized files for better separation of interface and details.
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