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Removing hard-coded values used in mplot3d by WeatherGod · Pull Request #137 · matplotlib/matplotlib · GitHub

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46 changes: 33 additions & 13 deletions lib/mpl_toolkits/mplot3d/axis3d.py
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Original file line number Diff line number Diff line change
Expand Up @@ -72,24 +72,40 @@ def __init__(self, adir, v_intervalx, d_intervalx, axes, *args, **kwargs):
self.d_interval = d_intervalx
self.v_interval = v_intervalx

# This is a temporary member variable.
# Do not depend on this existing in future releases!
self._axinfo = self._AXINFO[adir].copy()
self._axinfo.update({'label' : {'space_factor': 1.3,
'va': 'center',
'ha': 'center'},
'tick' : {'inward_factor': 0.2,
'outward_factor': 0.1},
'ticklabel': {'space_factor': 0.6},
'axisline': {'linewidth': 0.75,
'color': (0, 0, 0, 1)},
'grid' : {'color': (0.9, 0.9, 0.9, 1),
'linewidth': 1.0},
})


maxis.XAxis.__init__(self, axes, *args, **kwargs)

self.set_rotate_label(kwargs.get('rotate_label', None))


def init3d(self):
self.line = mlines.Line2D(xdata=(0, 0), ydata=(0, 0),
linewidth=0.75,
color=(0, 0, 0, 1),
antialiased=True,
linewidth=self._axinfo['axisline']['linewidth'],
color=self._axinfo['axisline']['color'],
antialiased=True,
)

# Store dummy data in Polygon object
self.pane = mpatches.Polygon(np.array([[0,0], [0,1], [1,0], [0,0]]),
alpha=0.8,
facecolor=(1,1,1,0),
edgecolor=(1,1,1,0))
self.set_pane_color(self._AXINFO[self.adir]['color'])
self.set_pane_color(self._axinfo['color'])

self.axes._set_artist_props(self.line)
self.axes._set_artist_props(self.pane)
Expand Down Expand Up @@ -124,6 +140,7 @@ def set_pane_pos(self, xys):

def set_pane_color(self, color):
'''Set pane color to a RGBA tuple'''
self._axinfo['color'] = color
self.pane.set_edgecolor(color)
self.pane.set_facecolor(color)
self.pane.set_alpha(color[-1])
Expand Down Expand Up @@ -163,7 +180,7 @@ def draw_pane(self, renderer):

mins, maxs, centers, deltas, tc, highs = self._get_coord_info(renderer)

info = self._AXINFO[self.adir]
info = self._axinfo
index = info['i']
if not highs[index]:
plane = self._PLANES[2 * index]
Expand All @@ -183,7 +200,7 @@ def draw(self, renderer):
majorTicks = self.get_major_ticks()
majorLocs = self.major.locator()

info = self._AXINFO[self.adir]
info = self._axinfo
index = info['i']

# filter locations here so that no extra grid lines are drawn
Expand Down Expand Up @@ -232,7 +249,7 @@ def draw(self, renderer):

lxyz = 0.5*(edgep1 + edgep2)

labeldeltas = 1.3 * deltas
labeldeltas = info['label']['space_factor'] * deltas
axmask = [True, True, True]
axmask[index] = False
lxyz = move_from_center(lxyz, centers, labeldeltas, axmask)
Expand All @@ -242,8 +259,8 @@ def draw(self, renderer):
if self.get_rotate_label(self.label.get_text()):
angle = art3d.norm_text_angle(math.degrees(math.atan2(dy, dx)))
self.label.set_rotation(angle)
self.label.set_va('center')
self.label.set_ha('center')
self.label.set_va(info['label']['va'])
self.label.set_ha(info['label']['ha'])
self.label.draw(renderer)


Expand Down Expand Up @@ -333,7 +350,7 @@ def draw(self, renderer):
lines = zip(xyz1, xyz0, xyz2)
if self.axes._draw_grid:
self.gridlines.set_segments(lines)
self.gridlines.set_color([(0.9,0.9,0.9,1)] * len(lines))
self.gridlines.set_color([info['grid']['color']] * len(lines))
self.gridlines.draw(renderer, project=True)

# Draw ticks
Expand All @@ -351,15 +368,18 @@ def draw(self, renderer):
# Get tick line positions
pos = copy.copy(edgep1)
pos[index] = loc
pos[tickdir] = edgep1[tickdir] + 0.1 * ticksign * tickdelta
pos[tickdir] = edgep1[tickdir] + info['tick']['outward_factor'] * \
ticksign * tickdelta
x1, y1, z1 = proj3d.proj_transform(pos[0], pos[1], pos[2], \
renderer.M)
pos[tickdir] = edgep1[tickdir] - 0.2 * ticksign * tickdelta
pos[tickdir] = edgep1[tickdir] - info['tick']['inward_factor'] * \
ticksign * tickdelta
x2, y2, z2 = proj3d.proj_transform(pos[0], pos[1], pos[2], \
renderer.M)

# Get position of label
labeldeltas = [0.6 * x for x in deltas]
labeldeltas = [info['ticklabel']['space_factor'] * x for
x in deltas]
axmask = [True, True, True]
axmask[index] = False
pos[tickdir] = edgep1[tickdir]
Expand Down

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