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The default zorder is 2 for Line2D and 1 for Patch objects, so maybe the zorder should be explicitly set to 2 here.
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done
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Obviously, as an API change, this will need some documentation, but other than that I have no hold-ups from switching from Line2D to Polygon. 👍 |
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I guess this answers my question of if this really should have targeted 1.3.x instead of master. added entry to api_changes.rst |
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changed colorbar outline from a Line2D object to a Polygon object
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fixes issue #2296