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Chess representation written in Erlang using Bitboards, ready for use on game servers
C# chess library containing a complete data structure and move generation.
UCI Chess engine written in C++11
A fast chess library that use bitboards to play chess with Ruby
C++ UCI chess engine
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
A Monte Carlo Tree Search AI for the game 2048
UCI chess engine written in C# for .NET platform.
Python chess engine compiled with Numba (from 7300 to 1500000 nodes/second)
Learning Go by implementing a Chess Engine
Just another chess engine on magic bitboards. Written in C++17.
A C++ Ataxx library to handle move generation, move validation, and other aspects of the board game Ataxx
An advanced AI to play the 2-player board game Othello
Chess logic - using Bitboards! quick move generation and game state checks
A full-fledged chess game featuring a built-in AI opponent.
A UCI chess engine written in Java.
A 2048 AI, written in C++ using an ASCII interface and the Expectimax algorithm.
Chess game with my custom made 'Enigma chess engine'. Contains both an in Console and Pygame version available (check documentation below for more info).
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