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A simple and easy-to-use library to enjoy videogames programming
An Easy-to-use, Scalable and High-performance Agentic RL Framework based on Ray (PPO & DAPO & REINFORCE++ & VLM & TIS & vLLM & Ray & Async RL)
A simple and easy-to-use immediate-mode gui library
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Raylib C++ Starter Template for VSCODE V2
Rust bindings for raylib
A collection of small sample games made with raylib
Raylib C++ Starter Template for VSCODE
High-performance C# ECS
An Odin + Raylib game template with Hot Reloading pre-setup
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
A simple and easy-to-use file-format to package resources
A simple and easy-to-use fx sounds generator
Circuit Artist is a digital circuit drawing and simulation game.
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