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Scenes Navigator Tool for Unity Editor
An example Unity editor tool to streamline placing objects in the scene.
An essential productivity tool for any unity developer.
An example demonstrating how to build a scene selector editor window.
Learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.
This plugin adds a feature to the Unreal Engine editor to rename Material Instance assets to the recommended prefix (MI_). It supports both individual and batch renaming for all assets in the project.
Basic editor tool with UIElements in unity
Intentionally (very) badly coded prototypes for learning stuff and trying out ideas.
A 5-month college project for Minor Skilled, where I focused on Tank Gameplay/system components, and hostile tank AI.
An example Unity project for editor scripting, including hierarchy and project window customizations.
Bezier splines and editor scripting in Unity
This is a plugin for static weaving code that integrates MethodBoundaryAspect.Fody into a Unity project using the Loxodon Framework!
DartCore Utilities is a general purpose package that contains a lot of useful methods.
Create Custom Monobehavior scripts with the predefined methods you have declared or allowed.
Create typed Blueprint variables from Unreal Python. Stock UE5, no plugins - works around EdGraphPinType.PinCategory being protected, which silently produces untyped variables that won't compile.
Add a description, image, and links to the editor-scripting topic page so that developers can more easily learn about it.
To associate your repository with the editor-scripting topic, visit your repo's landing page and select "manage topics."
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