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Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
Instancing & Animation library for Unity3D
GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1
A Unity Sprite GPU Instancing Implementation Demo
Doing flocking/Boids in UE4 using GPGPU
Provides GPU sprite instance rendering using Burst and Job System for Unity
Easy to use GPU instance manager for Unity.
Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.
A Physically Based Vulkan Renderer.
Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.
A particle effects emitter system made in WebGPU.
MonoGame-HardwareInstancing Isometric Tiles
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
simple gpu instancing particles with collision calculation
A voxel-based volume renderer for virtual dissection written in Unity. You can import CT scans and display and modify millions of voxels in real time. The application makes use of parallel computing on CPU and GPU.
Asteroids arcade game w/ Unity Job system and GPU instancing
10,000-agent deterministic fixed-point ECS sandbox with budgeted A*, obstacle/agent ORCA, CCD, rollback and versioned replay
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