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gpu-instancing · GitHub Topics · GitHub

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gpu-instancing

Here are 25 public repositories matching this topic...

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

  • Updated Dec 28, 2024
  • C#

Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)

  • Updated Dec 10, 2022
  • C#

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

  • Updated Dec 11, 2022
  • C#

Instancing & Animation library for Unity3D

  • Updated Apr 12, 2024
  • C#

GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1

  • Updated Feb 28, 2026
  • C#

A Unity Sprite GPU Instancing Implementation Demo

  • Updated Apr 29, 2022
  • HLSL

Doing flocking/Boids in UE4 using GPGPU

  • Updated Feb 27, 2022
  • C++

Easy to use GPU instance manager for Unity.

  • Updated Dec 18, 2025
  • C#

Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.

  • Updated May 27, 2022
  • C#

Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.

  • Updated Apr 23, 2021
  • ShaderLab

A particle effects emitter system made in WebGPU.

  • Updated Feb 28, 2026
  • JavaScript

MonoGame-HardwareInstancing Isometric Tiles

  • Updated Aug 1, 2023
  • C#

A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.

  • Updated Jun 24, 2023
  • C++

simple gpu instancing particles with collision calculation

  • Updated Oct 31, 2017
  • C#

A voxel-based volume renderer for virtual dissection written in Unity. You can import CT scans and display and modify millions of voxels in real time. The application makes use of parallel computing on CPU and GPU.

  • Updated Apr 23, 2022
  • C#

threejs batching tool

  • Updated Dec 26, 2023
  • TypeScript

Asteroids arcade game w/ Unity Job system and GPU instancing

  • Updated May 31, 2023
  • C#

10,000-agent deterministic fixed-point ECS sandbox with budgeted A*, obstacle/agent ORCA, CCD, rollback and versioned replay

  • Updated Jul 17, 2026
  • C#

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