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Mesh parameterization / UV unwrapping library
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
In-browser lightmap/AO baker for react-three-fiber and ThreeJS
Unity GPU Lightmapper
A script that handles converting Bakery RNM and SH directional lightmap bindings into a format that VRChat can process
📄 Triangle packer for light map
An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.
Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)
A Blender addon supporting asset creation for Halo Reach, Halo 4, and Halo 2 Anniversary Multiplayer
This is a 3d engine written from scratch in my last semester on the university (Spring 2009)
blender easy light map addon
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
Example Terraria Light Engine in Python and pseudo code to implement in any engine.
A system that allows for switching lightmaps at runtime. Allows for switching for individual renderers, switching for light probes and smooth switching by lerping.
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
LIGHTmap renderER
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