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Tool for using Steam-Input controller rebinding at a system level alongside a global overlay
SISR (Steam Input System Redirector; pronounced "scissor") is a tool that allows users to redirect Steam Input configurations to a system level, either on localhost or even over the network.
SteamInputDB makes it easier and more convenient to browse, filter, share, and apply community-shared SteamInput controller layouts/configurations. -- The SteamInputDB-Buddy App provides direct integration into the Steam client
Re-implementation of Gamepad APIs such as XInput over SDL3 akin to Steam Input
A simple bridge app from Steam Controller (Puck) to CrossOver for Mac OS
A Playnite extension that automates creating, launching and closing of GlosSI Steam shortcuts for your games.
A virtual gamepad driver and menu-bar app for macOS Catalina (v10.15) and above.
Playnite extension that launches your games through Steam — giving you full controller support, Steam Input, and overlay access.
A tutorial for Proton forks (example: PROTON-GE,PROTON-CachyOS) when using PROTON_ENABLE_WAYLAND=1.
Soluciones validadas a problemas reales en Bazzite (Fedora Atomic) — abierto a contribuciones
Fix Steam Controller (2026) gamepad input and rumble in NVIDIA GeForce NOW on Apple Silicon macOS.
SteamOS driver to enable bindable back paddle buttons for the Razer Wolverine v3 Pro Xbox controller.
This script converts Razer Hydra to vJoy for further conversion into XInput. Providing semi-native support for most modern games. Similar solutions found online operate on outdated drivers and can only be used in Windows test mode, leading to incompatibility with many modern games' anti-cheat measures.
Playnite extension that runs SISR (Steam Input System Redirector) only for games tagged "Enable SISR", only while that game is running, and only with that game's own config. Vibe coded: everything is AI generated.
BOOP - Buzz On Object Pickup. Plays a sound through a Steam Controller (2026)'s haptics when you pick it up. Any audio or video file. Windows, no external dependencies.
Dolphin fork with native Steam Input for GameCube pads and easier Remote Play Together. Syncs from dolphin-emu/dolphin.
Wii Balance Board → Steam Input bridge for Windows. Reusable Rust crates for HID parsing, calibration, and center-of-gravity math. MPL/GPL split.
Decky plugin: turn Controller Companion (.ccp) Workshop profiles into Steam Input configs, without leaving Game Mode.
Enables compatibility for newer controllers on the Steam version of Slime Rancher.
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