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unity3d-framework · GitHub Topics · GitHub

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unity3d-framework

Here are 37 public repositories matching this topic...

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

  • Updated Aug 11, 2026
  • C++

The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。

  • Updated Apr 23, 2026
  • C#

Unity HTFramework, a rapid development framework of client based on Unity.

  • Updated Aug 19, 2026
  • C#

🎲 ECS Framework for Unity Game Engine and .Net Platform

  • Updated Aug 14, 2026
  • C#

CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project

  • Updated Aug 15, 2026
  • C#

Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, and a UI module based on MVMC, and other basic functions support.

  • Updated Nov 19, 2024
  • C#

A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!

  • Updated Apr 6, 2019
  • C#

The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.

  • Updated Jul 31, 2026
  • C#

A framework for creating an arcade inspired physics system for vehicles in Unity

  • Updated Nov 27, 2024
  • ShaderLab

A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.

  • Updated Oct 1, 2020
  • C#

A set of source generators and utilities for writing fast, simple and robust code in Unity.

  • Updated Jun 23, 2026
  • C#

Architecture-agnostic code and tools to make Unity based games.

  • Updated Jul 1, 2026
  • C#

Demo of Streaming Binary Data format in a Unity Application for Streaming Maps in realtime

  • Updated Aug 12, 2026
  • C#

Null Comma Development Kit for Unity - is a useful set of tools and extensions to speedup development of core Unity applications. This code is shared between all my projects and it is in active update and improvement.

  • Updated Aug 2, 2026
  • C#

Chirp Logging Framework is designed to make handling console logs much easier, add context and extend the default functions added by Unity's Debug.Log classes.

  • Updated Jul 24, 2026
  • C#

🚀 Inspector Tools For Unity Game Engine

  • Updated Jan 31, 2022
  • C#

A micro-kernel game framework with dependency injection and event-driven communication.

  • Updated Jul 9, 2024
  • C#

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