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…ample-to-use-relay
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https://github.com/Unity-Technologies/com.unity.netcode.gameobjects into chore/update-charactercontroller-example-to-use-relay
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@NoelStephensUnity as per THIS COMMIT I added this project to be able to use Build Automation (so I can query the builds for the Playtest instead of doing this manually) One thing to remember is that right before you will merge the PR you could modify the branch: to be develop-2.0.0 and remove the TODO comment. Otherwise I will do it at some other time so nothing bad if we will forget |
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Purpose of this PR
This PR updates the CharacterControllerNoRigidbody example to use relay along with some additional minor updates.
Jira ticket
NA
Changelog
NA
Documentation
Testing & QA (How your changes can be verified during release Playtest)
Functional Testing
Manual testing :
Automated tests:
Does the change require QA team to:
If any boxes above are checked the QA team will be automatically added as a PR reviewer.
Backports
No back port is required as this is only in the v2.x.x branch.