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constructive-solid-geometry

CSG is short for Constructive Solid Geometry, a modeling technique that allows a modeler to create a complex surface or object by using Boolean operators, such as union and intersection, to combine simpler objects.

Text above are from wikipedia.

Here are 33 public repositories matching this topic...

A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh

  • Updated Aug 20, 2026
  • JavaScript

Work in progress prototype for the Chisel Level Editor, for Unity

  • Updated Oct 5, 2024
  • C#

Smash The Mesh (STM) is a Godot add-on that allows you to break 3D meshes into multiple pieces and apply physics to each fragment. It includes features for saving the results to disk (cache) for quick loading.

  • Updated Apr 15, 2026
  • GDScript

tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generators.

  • Updated Apr 14, 2024
  • C++

Constructive Solid Geometry for three.js, ES6 + BufferGeometry

  • Updated Mar 5, 2023
  • JavaScript

Chisel CSG Level Editor, for Unity

  • Updated Jun 22, 2026
  • C#

2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.

  • Updated Jan 7, 2026
  • C#

Formally verified 3D mesh intersection - trust 93 lines of spec, not 1000+ lines of AI-written code

  • Updated Aug 1, 2026
  • Lean

This is a port of the java j3dbool library to C#

  • Updated Nov 18, 2020
  • C#

A public repository for "Write, Execute, Assess: Program Synthesis With a REPL" project by Kevin Ellis, Max Nye, Yewen Pu, Felix Sosa, Josh Tenenbaum, and Armando Solar-Lezama. Presented at NeurIPS 2019.

  • Updated May 21, 2020
  • Python

Parametric 3D modeller with a Swift-inspired DSL for macOS and iOS (WWDC 2023 submission)

  • Updated Apr 16, 2023
  • Swift

Generation of mesh primitives and constructive solid geometry operations

  • Updated Nov 18, 2025
  • Lua

OCaml Bindings to Manifold

  • Updated Dec 15, 2025
  • OCaml

Procedural mesh generation library for Wonderland Engine, with CSG powered by Manifold

  • Updated Apr 15, 2024
  • TypeScript

VUT FIT project for Computational geometry course. Ray marching CSG trees using compute shaders.

  • Updated Jun 1, 2020
  • C++

An MCP server that lets AI agents build, edit, render, and export real 3D models from primitives + boolean CSG. Headless, GPU-free.

  • Updated Jul 2, 2026
  • TypeScript

A csg.js and earcut port for the FlaxEngine

  • Updated Mar 29, 2020
  • C#
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Wikipedia
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Related topics

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