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A garden of small programming language implementations 🪴
Feature complete classic L-System library (branching, context sensitive, parametric) & multi-purpose modern L-System/LSystem implementation that can take javascript functions as productions. It is not opinionated about how you do visualisations.
An Exhibition Of Mathematical Beauty.
ShapeML is a rule- or grammar-based procedural 3D modeling framework.
Trees images generator based on L-Systems made with TypeScript using OOP principles.
A Python-based rendering or interpretation of L-systems.
Generative art. A suite of composable tools to generate, transform and visualize WKT geometries
A project to share on artificial life(Alife in short). It is essentially cellular automata but you could find also L-systems, swarm intelligence, physic simulations, etc.
Generative design workshop (Clojure/ClojureScript)
OpenGL trees rendering with Three.js
A project to create synthetic vascular networks utilising L-Systems.
This is a simple C++ implementation of plant-like structures defined with bracketed OLsystems.
A voxel engine built using raylib-go and OpenGL!
Browser-based 3D turtle graphics plotter and L-system interpreter using Three.js.
Project for the course of A.I. For Videogames, University of Milan, M.Sc. in Computer Science, A.Y. 2021/2022. Procedural generation of a tree using L-system.
Creates a network of roads taking different parameters in account
tree generation using L systems on canvas
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