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fbo

Here are 20 public repositories matching this topic...

一款视频录像机,支持AudioRecord录音、MediaCodec输出AAC、MediaMuxer合成音频视频并输出mp4,支持自动对焦、屏幕亮度调节、录制视频时长监听、手势缩放调整焦距等

  • Updated Mar 13, 2023
  • Java

A Three.js FBO particle system with curl noise.

  • Updated Dec 23, 2017
  • JavaScript

Mass spring cloth simulation in WebGL using semi-implicit Euler and ping-pong FBO's.

  • Updated Nov 4, 2017
  • JavaScript

Computer Graphics Final Project - Paradise: Forest and Water Simulation

  • Updated Apr 15, 2020
  • Java

WebGL FBO Particles

  • Updated Aug 6, 2026
  • JavaScript

CSCI441 Library Helper Functions and Classes

  • Updated May 22, 2026
  • C++

plugin to convert OpenGL Frame Buffer Object to PNG format

  • Updated Feb 19, 2023
  • C

Native, high-performance GLSL engine in Rust for real-time shaders, MIDI control, and live video routing.

  • Updated Dec 28, 2025
  • C++

A simple library for OOP encapsulation and abstraction of some of WebGL2 Framebuffers and the Renderbuffers they rely on.

  • Updated Apr 6, 2024
  • JavaScript

blur task in Opengl

  • Updated Dec 13, 2025
  • C++

Feedback shader boilerplate with three.js and react-scripts - quick and dirty

  • Updated May 28, 2018
  • JavaScript

FBO feed data

  • Updated May 13, 2019
  • Shell

High-performance GPU particle system (WebGL2 FBO) with CPU fallback, real-time shader visuals, and legacy parity post-FX (FXAA, Bloom, Motion Blur).

  • Updated Nov 4, 2025
  • TypeScript

Бесплатный инструмент для планирования поставок Ozon FBO: что, сколько и в какой регион везти. Локально, на ваших данных. Не аффилирован с Ozon.

  • Updated Jul 20, 2026
  • Python

Open-source FBO replenishment planning toolkit for marketplace sellers.

  • Updated Jun 1, 2026
  • Python

The OpenGL project I did for the Computer Graphics course back in 2007. Uses the fixed pipeline.

  • Updated Nov 15, 2023
  • C

Minimal example to use raylib rlgl with QQuickFramebufferObject

  • Updated Jun 1, 2023
  • C++

🎨 Create high-performance GLSL shaders in real-time with shadecore, a standalone engine for live video routing and hardware control.

  • Updated Aug 28, 2026

ペンタブで書ける、黒板を自由に切り替えられるチョーク風メモアプリ(Kivy)

  • Updated May 9, 2026
  • Python

A universal React Three Fiber starter for GPGPU simulations. Features a robust FBO Ping-Pong setup, GLSL shaders, and TypeScript. Perfect for particles, flocking, and fluid dynamics. Website:

  • Updated Jan 9, 2026
  • TypeScript

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