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[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
A high performance, editable terrain system for Godot 4.
Universal grid map library for mobile robotic mapping
Google Earth Enterprise - Open Source
Specification for streaming massive heterogeneous 3D geospatial datasets 🌎
Renderer for 3D Tiles in Javascript using three.js, Babylon.js, and r3f
HeightMap terrain for Godot implemented in GDScript
Blosm addon for Blender. A few clicks import of Google 3D cities, OpenStreetMap, terrain. Global coverage. Source code is in the branch 'release'.
Voxel Plugin Legacy for Unreal Engine
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
🌏: Dungeon free resources (terrain & roguelike generation)
3D geographic visualization library
The NASA WorldWind Javascript SDK (WebWW) includes the library and examples for creating geo-browser web applications and for embedding a 3D globe in HTML5 web pages.
Dynamics and Domain Randomized Gait Modulation with Bezier Curves for Sim-to-Real Legged Locomotion.
TypeScript/JavaScript 3D maps and geospatial data visualization engine library
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
The NASA WorldWind Java SDK (WWJ) is for building cross-platform 3D geospatial desktop applications in Java.
Procedural Hydrology / River / Lake Simulation
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
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