- OpenCritic Rating
- Strong
- Genre(s)
- Shooter, FPS, MOBA, Multiplayer
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Sam Woods is TheGamers Senior Reporter. Hes been in games journalism since 2020 and has undertaken a variety of roles in that time. These have included roles such as SEO Editor, Managing Editor at DualShockers, and Global Head of Gaming, and he's also been seen on the BBC. He was promoted to the Senior Reporter position in 2025 following a series of high-quality reports and exclusives for TheGamer.
Since 2020, Sam has written over 2,500 articles and specializes in telling the stories of the people behind the games. Hes interviewed the biggest game directors, some of the industrys top talents, told the stories of how indie games came to be, and spoken to players about what really makes them tick. Hes also interviewed some of the worlds biggest musical artists to find out how the medium has inspired their work, and TV and Film actors about their roles in video game adaptations. He even hosted a PAX panel in 2021 and made a documentary in 2024 surrounding the creation of a Disney game.
Alongside this, Sam focuses on breaking news. He got the scoop on Perfect Darks cancellation, got context around some AI drama, and revealed how Lady Dimitrescus actress would love to step back into the characters giant shoes. These articles have been picked up by the biggest gaming sites, including IGN, GameSpot, and PC Gamer. He also loves to dive into the numbers behind the games.
Sams journey in games journalism has taken him all over the world. Hes covered Gamescom in Germany, Summer Game Fest in Los Angeles, and Tokyo Game Show in Japan, each on more than one occasion.
Hes been learning Japanese since 2024 with the intention of identifying and translating Japanese-language news and bringing it to English-language audiences first, something hes done countless times.
Sams first review was 2020s Battletoads reboot, and hes since reviewed games in The Legend of Zelda, Super Mario, and Pokemon franchises.
Marvel Rivals has been an unequivocal success. The hero shooter launched with a staggeringly high player count, only to beat it a few weeks later when the game's first season dropped. It's also managed to retain those players better than every live-service title released in the last few years. The game has enough potential content for another 875 years, too, so don't expect it to slow down any time soon.
[rocket raccoon in marvel rivals.]
Related
Only dealing 22 damage on your way to Celestial rank is still something none of us could even dream of achieving.
Rivals' success has, though, unfortunately, caused a knock-on effect on what is arguably its biggest competitor, Overwatch 2, with the Blizzard-developed hero shooter seeing an almost 40 percent drop in players since Rivals launched.
Using data from SteamDB, we found that in the three months leading up to Marvel Rivals' launch (September 5 to December 5), Overwatch 2 was enjoying an average player count of 33,738. In the seven or so weeks since Rivals was released, Overwatch 2's average player count has fallen to 20,565a 39 percent drop.
For parity, the average player count for Overwatch 2 for each of the three months we looked at was 34,813 (September 5 to October 4), 34,107 (October 5 to November 4), and 32,268 (November 5 to December 4), so it was clearly stable until Marvel Rivals launched.
While correlation does not always imply causation, the timing of the two instances at least indicates Marvel Rivals' launch had a significant impact on Overwatch 2's player count. Whether it caused the full 39 percent decrease, we'll never know, but there is a clear link.
Overwatch 2 has always faced an uphill struggle since it launched in October 2022.
The game was revealed as a sequel to Overwatch, a title many considered as not needing a sequel, then completely changed its structure, switching to 5v5. Delays and complaints about the game's early battle passes meant it got off on further bad footing, and it never really recovered from there. Last November, the developers even attempted to bring back the classic look and modes of the original Overwatch, but that mode didn't move the dial.
With numbers continuing to decline, it will be interesting to see where Activision Blizzard goes from here.
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